Medieval research
Working on 3D assets for Dotrix and for our game project we've realized that we need a better understanding on how buildings and various objects from medieval history period should look like. So in the end of 2024 we've performed a research trip to Nürnberg that brought us more than 2Gb of photo materials as well as tons of joy and Christmas atmosphere.
Fortifications
By just looking at these towers and walls people barely ask themselves, why it is this or that angle, what is wrong with these windows or why the direction of stairs does matter. But there is an experience of war experts collected by ages and paid with lives hidden in the structures and the architectural decisions. The fortress was one of the most attractive points for us, so we could reproduce it as a game experience. There is a lot of work to be done in that direction.
Town houses
In that aspect, Nürnberg is a real treasure. The Tanner's Lane and the Handwerkerhof provided us with everything we wanted to see: walls armatured with wooden beams, tiny wooden windows, roofs, cornices, gutters, cart wheels and even more. One thing that should definitely appear in our game is the wine press.
What's cooking?
Next year we plan to focus a lot more on the game project. A huge progress and good news on terrain and world generator are on their way.
Also here is some preview of an abandoned house model for a mystery location in our game.
We wish you a Merry Christmas and all the best in the New Year 2025! The Löwenware team